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This article talks about the School that is a location in the game. For the game itself, see School of Dragons

Once the sole location in the game, the School of Dragons has now lost many of its original buildings as new locations were added to the game. Amongst these locations were Fireball Frenzy, the player's Farm, and The Commons, since relocated to the Training Grounds, the Lookout, and removed from the game, respectively. The School is now home only to the Lab, the Hatchery, the Great Hall, and a few fishing spots.

The following locations have entrances from the School:

Most other major locations in the game can be reached from the School via either the World Map or by opening the map located in the upper-right-hand corner of the screen and clicking on one of its displayed locations.

The School itself (Main Zones)Edit

School 2

Second zone of The School

School 1

First zone of The School

Above The Docks is the large, main zone of The School. It has a large building (possibly The School itself) with a pilar in front of it, behind the pilar, there's the main zone to get to The Docks. Behind The School, on the left, you have The Lab with three watefralls behind and besides it, and, on the right, you have The Hatchery's Entrance, between 2 waterfalls. Besides the right side of The School, there's the entrance to the Training Grounds and, between The Hatchery and the Training Grounds' Entrance, there's The Lookout's Entrance. Besides the Training Grounds' Entrance, you have The Store and The Farm Jobs' Board.

School 8

Close-up of Johann's Store

On the left side of the The School, you have the entrance to The Wilderness and, the Freshwater lake (that doesn't trigger the swimming animation) that will be used in various tutorials. On the far left, there's a large staircase to the Beach (that also appears on the opposite side), this is one of the first Saltwater fishing spots that the player will find.

School 9

The Wilderness' Entrance

If the player ignores The Lookout's Entrance and continues to follow the path, it will lead to the "second floor" of the mountain, which has a lake (that also doesn't trigger the swimming animation) followed by the 3 waterfalls. The only way to reach to very top of the mountains is by having a dragon in Boardwing/Level 10+. On the opposite side, there's a large cracked wall that leads to the outside (it used to lead to Snotlout's Sentry Station after a mission) and, if one goes to the left, there's a small open area that leads to a small hole that also leads to the outside*. On the outside, there's a small Saltwater lake.

*This most likely means that Snotloud's Sentry Station was supposed to be an actual location that would be unlocked with a mission and, the cracked wall would lead there and the small hole would lead outside (or even the opposite). But, after an unknown update, it glitched up and now, it's unreachable.

School 3

The Cracked Wall

The DocksEdit

The lowerest zone of The School, The Docks is the main place where you can find both the 2 beaches and the boat to Berk. In both beaches, there's a Saltwater fishing spot.

To go up again, you can either:

  • Follow the stairs and path that go in spiral;
  • Enter the hole that leads to a gyeser pushing the platform upwards, sort of like an Elevator.

On the left side of The Docks, there's a cave entrance that leads to The Lookout. On the opposite side, there's the entrance to the Stables.

Unlike the lakes, going into the water triggers the swimming animation, which was added in an unknown update (before, if you touched the water, you would be teleported nearby the pilar). Around the 4 corners of the ocean, there's 4 battle training targets (2x50, 100 and 150).

Under construcion

Warning! This page is a work in progress!


Holiday VariationsEdit

The School is one of the three locations with a holiday variant, Dreadfall (Halloween) and Snoggletog (Christmas) respectively. Both often appear a month ealier as opposed to appear right in the Holiday's month but its switch time is unknown as the holiday variant can stay months despite being out of the Holiday's month.

    In-Game DescriptionEdit

    Ways of AccessEdit


    Characters present in this locationEdit

    Soon.

    HistoryEdit

    • 7/25/13, version 1.03: Johann’s Trading Post added to the School;
    • 9/27/13, version 4.2: Flight boundary on at the School expanded.
    • Unknown date and version, major changes made.
    Locations
    Starter Locations Berk DocksDangerous WatersDragon's EdgeHobblegrunt IslandImpossible Island (cenote itself) • Isle of Berk (The Great Hall) • Open SeaScuttleclaw IslandSnotlout's Sentry StationStormheart (isle itself) • The School (The Hatchery) The Ship GraveyardThe Lookout (The Farm) • Titan IslandTraining Grounds
    Quest-only Aurora LightsClub HouseDragon Hunter campGothi's HouseThe WildernessWhispering Death's Cave
    Other: BlacksmithCredits IslandFarm JobsStablesStore
    Expansion only:
    Icestorm Island Icestorm Island (Ice Caves)
    Call of the Deathsong Melody IslandSven's Farm
    Battle for the Edge Armor Wing IslandDragon's Edge (Hideout) • Glacier IslandMudraker IslandThe Dark DeepZippleback Island
    Return to Dragon Island Auction IslandDragon IslandEruptodon IslandHelheim's Gate
    The Secret of Leviathan Impossible Island (Defender RuinsThe Defender Labyrinth)
    Rise of Stormheart Stormheart (Underwater Section and Tempest)
    Wrath of Stormheart Vanaheim