Eel roast icon

Eel Roast Icon

Eel Roast is a special Minigame those can only be access by clicking on your dragon., it was added in v5.4, 20th of November, 2013. This serves as a quick way to level up dragons (any stages can be used to play this) and, to gain some extra coins depending on the level the player left or fail to complete the task.


Main TaskEdit

Eel raost first encounter

The Instruction Box that appears when you enter in Eel Roast

You play as your active dragon, whose will be sitting on a rock in the middle of a river with a few plateaus, rocky mountains and a waterfall in the background.

You control the target with your mouse and, the main objective is to shoot the correct colored eels according to the target color. The Dragon's HUD bar will be on the top right corner and, on the opposite site, the box with the current task will be there along with the counter telling you how many you need to beat the stage. This game costs 5 Energy Points, however; they will quickly regenerate throughout the game.

Eel raost ready

The 3 HUDs

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A happy Shockjaw breathing fire

After beating a level, the dragon will happily breath fire for a few seconds and then, return to its standing position.

Due the game being programmed to be endless, there's no exact end or limit whatsoever. Players can go from Level 100 up to Level 250 or higher, which requires a lot of patience and experience. However, around Level 20-30, if the player's score is "too high", the game won't reward the player (along with minimizing the reward instead of increasing) so, it's safe to stop the game around Level 15-29.


Target EelsEdit

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Various eels on the screen

In order to complete each level, the player needs to shoot 10 (12 in Level 3 and 15 from Level 4 and so on) of the target colored eels whose will jump out of the water and slowly fall into the water, progressively getting harder to be hit due the acceleration of the speed of both the jumping from the water and the falling into the water. Each target eel gives +10 Points (Level 1), adding it to the Score counter (located above the Lifes) however, if you hit the wrong eel, it removes -10 points. Both values will also increase depending on the Level.

If the player manages to complete the level with 100% Accuracy (that is, only hitting the Target Eels and the Bonus Eels (optional)), you will be rewarded with a Bonus Round.

Bonus LevelEdit

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The Bonus Level screen

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Various Bonus Eels on the screen

A Bonus Round is a special round where white colored eels with colorful sparkles will jump from the water and grant the player some extra points, along with the increasement of the dragon's happiness; it will also progressively increase their value and getting harder to hit.

Not only the value of the eels and the speed will increase but, the number of Bonus Eels will also increase.

Bonus EelsEdit

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The Introduction of the Bonus Eels along with the Trivia Eel

Bonus Eels are introduced on Level 2 and, they function just like the Bonus Eels in the Bonus Level however, they appear at random and quite scare. Just like the eels from the Bonus Round, they serve to both add points and give Happiness points.

There's one nearby every completion screen which used to give Trivia about Eels.

Electric EelsEdit

Level box 3

The Introduction of the Electric Eels

At Level 7, brown colored Eels with lightning effects on them will appear. These serve as a power-up due its capability to roast any eels on the screen, whether it's the target color or not.

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An Eletric Eel in the midle of colored eels

Not only it will lower the counter if there's target colored eels on the screen but, it will also grant extra points from the other eels without lowering the score.

These are quite useful in higher level, where hitting them becomes quite a challenge.



Level box 1

The Introduction of the Waves

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A Shockjaw jumping over a Wave

Waves are introduced on Level 3 and, it's the first obstacle that the player encounters.

At random events, the water gains strong corrents (as a warning about an imcoming wave) and then, a large wave comes in. The player has to press Space Bar at the right moment because, if the player jumps either too soon or too late, the wave will cost a life due how slow the dragon is to land.

Waves will also halt your progress because, when jumping, you are unable to shoot for a short period of time, only when the dragon reaches the ground, you will be able to shoot again. This also applies when getting hit, whom it stuns the dragon for a short periond of time, if not, longer than the time the dragon takes to land.

Terrible TerrorEdit

Level box 2

The Introduction of the Terrible Terror

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A Shockjaw ducking from the Terror's Fire

Added in 13rd of February, 2014, at Level 4, the Terrible Terrors are introduced as the second obstacle and, these can be proven to be challenging to deal with.

At random events, a Terrible Terror will be seen flying in the background, from left to right (implying an incoming Terrible Terror is about to appear); when the shadow of the Terrible Terror appears on the water, prepare to press Alt to crouch because, the Terrible Terror will fly while firing across the screen, from right to left; if you didn't crouched at the right time, a life will be costed as well as stun the dragon for a short period of time.

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A camouflaged Terrible Terror in the background

This can be quite challenging to deal with because, the higher the level is, the more concentration is needed and, due to the Terrible Terror's color, he can sort of camouflage in the background. Not only that, the amount of eels appearing on the screen can also distract the player from seeing the Terrible Terror's shadow.

Game Over ScreenEdit

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The Game Over screen

Whenever the player exits from said level or fails to complete the task, the game over screen shows your reward along with:

  • The number of Levels completed;
  • The number of Perfect Levels (level with 100% Accuracy);
  • The Total Score;
  • The number of Total Eels Roasted;
  • The number of Bonus Eels Roasted;
  • Accuracy (the percentage of your accuracy combining all the levels);


The player wins UDT Xp, Coins and Dragon Xp, which increases depending on the level. Once again, due the game being programmed to be endless, around Level 20-30, the Rewards will start decreasing instead of increasing until it doesn't even appear at all.

Here's a table showing all the rewards the player gets from Level 1-30:

[Table soon]

Special EventsEdit

Viking Tournament

On 2nd of February, 2014, a 1-day-only event started from 12:00AM and end at 11:59PM PST.

Players that reached the Top 50 could win a special Helmet that upgraded the flight speed in game. It's unknown how much does the Helmet boosts.

Eel roast helmet

Viknig wearing the Special Helmet

2x xp ell

On 11th of August, 2014, a 1-day-only event that would end on 11:59pm PST started.

In this day, players would recieve the double amount of XP when playing Eel Roast.

Non-Member Minigames: Location Specific Berk (Loki's Maze) • The School (Alchemy AdventureScience Experiments) • Stables (Stable Missions) • The Lookout (Farm JobsThe Farm) • Training Grounds (Battle EventsBull's-Eye LagoonFireball FrenzyFlight ClubThunder Run Racing)
Other Eel RoastFishing
Expansion only:
The Secret of Leviathan CogsIncredible Machine
Rise of Stormheart Dragon Tactics
Other: Underwater Sections